As you begin to tap throughout the launching tutorials of EVE Echoes

As you begin to eve echoes isk tap throughout the launching tutorials of EVE Echoes, it's clear the whole EVE Online UI has experienced some modifications for on the go gamers. Most evident of them is the space battle and navigation methods. While much of the first menu alterations are presented in the match's beginner tutorials, Netease doesn't hold back to the interstellar activity. As opposed to try to replicate the big-screen experience of EVE outright, EVE Echoes strips back many of the outer space systems significantly as it quickly throws the action out an airlock."The goal of this DLC pack is to give new pilots a head start in their practice without needing to devote to the full cost of a month of Omega time," Paul"Falcon" Elsy, CCP's Community Manager said in a blogpost. "It is also meant to give an immediate increase in practice with a whole lot of Skill Points that new players may use to get into efficiently piloting their first boat beyond their newcomer corvette. The pack is an alternative to waiting for several weeks in order to accrue the skillpoints inside, giving a quick route to instantly training initial spaceship command and weapons skills."

Around the same period, Nullsec players started noticing drifter strikes as gamers, structures and even player pods were coming under attack by Drifter NPCs. This has shaken many of Null Security's important player-run alliances, as the Drifter invasion stopped many wars and attempts players waged against each other so as to fight the unwelcome threat.

While at first the Drifter attacks seemed unmanageable since the extent and scale of those attacks had yet to be completely understood, after a while what seemed as a exciting new wrinkle in the Invasion expansion narrative soon became bothersome. Attacks seemed to halt about a week into the invasion, but had been quickly picked back up over a day or so. Player structures are destroyed by the invasion, such as a Citadel according to Jin'Taan, a former associate of the Council of Stellar Management, via Twitter.

Leaders of the excellent player-run corporations are meeting to determine how to react to the Drifter strikes, especially how to push at CCP Games for launching these NPC invasions. Many people in Nullsec feel like the multiplayer gameplay is being compromised from the Drifter invasions. Many alliance leaders are upset that the drifter invasion interrupted participant conflicts, many of which were months in the making. Imperium's leader, '' The Mittani, summed up what many are feeling when talking to PCGamer:

"The Imperium was in the middle of prosecuting a war between tens of thousands of real players. We're worried that we have needed to stop our player vs player warfare and mill through what amounts to World of Warcraft-style raid content, but we've already broken down how the Drifter AI works and have successfully defended our constructions so far. I anticipate moving back to actual player vs player material, which is the reason why I quit WoW for cheap eve isk at the first place."