Runescape Skiller Guide

F2p Skiller Guide, Hey guys names Matamurem and RS gold I've brought you a manual I made for a few skills that F2P individuals can do! The remaining skills will be placed in as well as two or three members abilities when I could get membership. Constructive Critisism is VERY desired...

Woodcutting. 30-99 Willow Logs or Can stop at 60 to get Yews but beware of the mass swarm of botters. Fishing. 1-25 Shrimps. 25-40 Salmon/Trout. 40-50 Lobsters (More if you need cash you may go to 99). 50-99 Tuna/Swordfish Runecrafting. 1-22 Airs. 22-55 Waters. 55-99 Airs (At 99 you'll make 11 Airs per essence so 308 airs a load with no excess from every level up). Mining. 1-15 Coppor/Tin. 15-99 Iron. Smithing (With cash 350+ Million). 1-18 Bronze Daggers. 18-35 Bronze Pbodies. 35-88 Steel Hatchets. 88-99 Rune Med Helms. For every 8k is 1million gold so 32k lobs is suggested to make 4m. Smithing 88+ Rune Med Helms. Will cost about 100 million gold but you'll make about half back if you work to it. Med Helms sell for 11.4k if the cost flucuates. Platebodies will cost you same sum as Med Helms and sell for 39.5k BUT need 99 to make.

Runecrafting 99. Making Air runes is a fast and easy method to earn money. For everyload of 28 you will get 308 runes with 99 RC. Each rune sells for 5 gold each. Do 100 loads and you'll get 154000 gp. Quick money and if you are a mage you can get the runes at no cost or CHEAP should you buy the essence. FREE should you mine the essence at tele from aubry that's the simplest way to secure you RC up.

So I've been thinking now that I have keyed several occasions (since 70 dg) and come up of a record what both keyer and raiders should do and not do. Its kinda my principle for myself personally but please improve if u can...

Keyer Do's -use the mark choice to direct gds, art doors, ability rooms etc.. . Use gatestone to gate specific things that as keyer cannot open alone, (prioritize gds or some other rooms needed whole team first, skill rooms/doors/ keys). Always steer clear of set as much as possible unless no other doors have been opened. Memorize keying places, (try writing it down helps, consider opening map and visually place where key doors/gds/rooms etc are at the map). Got 2 gds? Prioritize them, see which one would result in more doors by assessing your own map. Free gate? Use it to back track doors that u believe will chain into a de.

Whenever u need meals, ask your staff to DROP at ggs or say"ggs heal" according to your own groups speed. Team in gd but desire door open? Gate the door and gtgd, request 1 teamate with a free gate to gate the gd, take ggs to ability doorway and inquire keyer to take it backagain. Want a door opened but gate is at a gd or w/e? 2 options either move your gt near both of those door or just memorize place and move when staff is nearer. Get resources and cosmics asap. Well inquire team to old school runescape gold build one or your other option is death.